AI Insights · Timothy · July 2024
Top 5 PVP Games on Android in Oceania: Q2 2024 Performance
Discover the performance trends of the top 5 PVP games on Android in Oceania for Q2 2024, including downloads, revenue, and active users.
During Q2 2024, the top 5 PVP games on the Android platform in Oceania demonstrated varying performance trends in terms of downloads, revenue, and active user metrics. Here’s an overview based on data from Sensor Tower.
Roblox saw steady weekly revenue, starting at approximately $135K in early April and peaking at around $151K in mid-April. Downloads surged towards the end of the quarter, reaching 28.7K in the final week of June. Active users also showed a significant increase, climbing from 971K in early April to nearly 1.08M by the end of June.
Squad Busters from Supercell, despite its late release in May, exhibited a rapid rise in weekly downloads, peaking at 89.7K in late May. The game's revenue followed suit, reaching around $41K in early June. Active users hit a high of 69K in early June before settling at around 11.5K by the end of the quarter.
Snake Clash! experienced a steady climb in both downloads and active users. Downloads increased from 6.9K in early April to 17.2K by the end of June. Active user numbers mirrored this growth, rising from roughly 21K to 43K over the same period. Revenue remained stable, averaging around $300 weekly.
Subway Surfers maintained consistent performance. Weekly downloads fluctuated, peaking at 15K in late June. Revenue stayed relatively stable, averaging around $600 weekly. Active users saw a peak in late June, reaching 114K, up from 106K in early April.
Paper.io 2 had a notable increase in weekly downloads, starting at 4.5K in early April and reaching 9K by the end of June. Active users also grew, peaking at nearly 30K in mid-June. Revenue remained steady, averaging around $250 weekly.
These insights highlight the dynamic nature of the PVP gaming market in Oceania. For more detailed analytics and insights, visit Sensor Tower.